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A simple collection of Mesh Deformers
| Name | UMeshDeformerCollection |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/MeshDeformerCollection.h |
| Include Path | #include "Animation/MeshDeformerCollection.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UMeshDeformerCollection : public UDataAsset
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDataAsset → UMeshDeformerCollection
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Description | FString | Animation/MeshDeformerCollection.h |
|
|
| MeshDeformerCollections | TArray< TObjectPtr< class UMeshDeformerCollection > > | Animation/MeshDeformerCollection.h |
|
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| MeshDeformers | TArray< TSoftObjectPtr< UMeshDeformer > > | Animation/MeshDeformerCollection.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< TSoftObjectPtr< UMeshDeformer > > GetMeshDeformers() |
Animation/MeshDeformerCollection.h |