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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UMaterialInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AnalyzeMaterialTranslationOutput
(
FMaterialResource* MaterialResource, |
Return insight on errors or warnings generated during translation | Materials/MaterialInterface.h | |
void AnalyzeMaterialTranslationOutput
(
FMaterialResource* MaterialResource, |
Materials/MaterialInterface.h |
AnalyzeMaterialTranslationOutput(FMaterialResource *, EShaderPlatform, FMaterialAnalysisResult &)
Description
Return insight on errors or warnings generated during translation
| Name | AnalyzeMaterialTranslationOutput |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInterface.h |
| Include Path | #include "Materials/MaterialInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
void AnalyzeMaterialTranslationOutput
(
FMaterialResource * MaterialResource,
EShaderPlatform ShaderPlatform,
FMaterialAnalysisResult & OutResult
)
AnalyzeMaterialTranslationOutput(FMaterialResource *, EShaderPlatform, bool, FMaterialAnalysisResult &)
| Name | AnalyzeMaterialTranslationOutput |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInterface.h |
| Include Path | #include "Materials/MaterialInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
void AnalyzeMaterialTranslationOutput
(
FMaterialResource * MaterialResource,
EShaderPlatform ShaderPlatform,
bool ValidationMode,
FMaterialAnalysisResult & OutResult
)