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API > API/Runtime > API/Runtime/Engine
Name
UMaterialExpressionTextureSampleParameterSubUV
Type
class
Header File
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionTextureSampleParameterSubUV.h
Include Path
#include "Materials/MaterialExpressionTextureSampleParameterSubUV.h"
Syntax
UCLASS (CollapseCategories, HideCategories=Object, MinimalAPI)
class UMaterialExpressionTextureSampleParameterSubUV : public UMaterialExpressionTextureSampleParameter2D
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Inheritance Hierarchy
Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
bBlend
uint32
Materials/MaterialExpressionTextureSampleParameterSubUV.h
EditAnywhere
Category=MaterialExpressionTextureSampleParameterSubUV
Functions
Public
Name
Remarks
Include Path
Unreal Specifiers
Return true if the texture is a movie texture
Materials/MaterialExpressionTextureSampleParameterSubUV.h
Name
Remarks
Include Path
Unreal Specifiers
Builds this expression's material IR.
Materials/MaterialExpressionTextureSampleParameterSubUV.h
UMaterialExpressionTextureSampleParameterSubUV
Materials/MaterialExpressionTextureSampleParameterSubUV.h
Returns the text to display on the material expression (in the material editor).
Materials/MaterialExpressionTextureSampleParameterSubUV.h