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API > API/Runtime > API/Runtime/Engine
| Name | UMaterialExpressionSparseVolumeTextureBase |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionSparseVolumeTextureBase.h |
| Include Path | #include "Materials/MaterialExpressionSparseVolumeTextureBase.h" |
Syntax
UCLASS (Abstract, HideCategories=Object, MinimalAPI)
class UMaterialExpressionSparseVolumeTextureBase : public UMaterialExpression
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialExpression → UMaterialExpressionSparseVolumeTextureBase
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SparseVolumeTexture | TObjectPtr< USparseVolumeTexture > | The Sparse Volume Texture to sample. | Materials/MaterialExpressionSparseVolumeTextureBase.h |
|
Functions
Public
Overridden from UMaterialExpression
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanReferenceTexture() |
Returns true if GetReferencedTexture() / GetReferencedTextures() can ever return a valid pointer(s). | Materials/MaterialExpressionSparseVolumeTextureBase.h | |
virtual UObject * GetReferencedTexture () |
To get any texture references this expression emits. | Materials/MaterialExpressionSparseVolumeTextureBase.h |