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API > API/Runtime > API/Runtime/Engine
| Name | UMaterialExpressionMaterialLayerOutput |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionMaterialLayerOutput.h |
| Include Path | #include "Materials/MaterialExpressionMaterialLayerOutput.h" |
Syntax
UCLASS (HideCategories=object, MinimalAPI)
class UMaterialExpressionMaterialLayerOutput : public UMaterialExpressionFunctionOutput
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialExpression → UMaterialExpressionFunctionOutput → UMaterialExpressionMaterialLayerOutput
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialExpressionMaterialLayerOutput
(
const FObjectInitializer& ObjectInitializer |
Materials/MaterialExpressionMaterialLayerOutput.h |
Functions
Public
Overridden from UMaterialExpression
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanUserDeleteExpression() |
Materials/MaterialExpressionMaterialLayerOutput.h | ||
virtual EMaterialValueType GetInputValueType
(
int32 InputIndex |
Materials/MaterialExpressionMaterialLayerOutput.h |