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| Name | UMaterialExpressionDistanceFieldApproxAO |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionDistanceFieldApproxAO.h |
| Include Path | #include "Materials/MaterialExpressionDistanceFieldApproxAO.h" |
Syntax
UCLASS ()
class UMaterialExpressionDistanceFieldApproxAO : public UMaterialExpression
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialExpression → UMaterialExpressionDistanceFieldApproxAO
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseDistance | FExpressionInput | Materials/MaterialExpressionDistanceFieldApproxAO.h |
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| BaseDistanceDefault | float | Only used if BaseDistance is not hooked up | Materials/MaterialExpressionDistanceFieldApproxAO.h |
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| Normal | FExpressionInput | Materials/MaterialExpressionDistanceFieldApproxAO.h |
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| NumSteps | uint32 | Materials/MaterialExpressionDistanceFieldApproxAO.h |
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| Position | FExpressionInput | Materials/MaterialExpressionDistanceFieldApproxAO.h |
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| Radius | FExpressionInput | Materials/MaterialExpressionDistanceFieldApproxAO.h |
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| RadiusDefault | float | Only used if Radius is not hooked up | Materials/MaterialExpressionDistanceFieldApproxAO.h |
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| StepScaleDefault | float | Materials/MaterialExpressionDistanceFieldApproxAO.h |
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| WorldPositionOriginType | EPositionOrigin | Defines the reference space for the Position input. | Materials/MaterialExpressionDistanceFieldApproxAO.h |
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Functions
Public
Overridden from UMaterialExpression
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Compile
(
FMaterialCompiler* Compiler, |
Create the new shader code chunk needed for the Abs expression | Materials/MaterialExpressionDistanceFieldApproxAO.h | |
virtual void GetCaption
(
TArray< FString >& OutCaptions |
Returns the text to display on the material expression (in the material editor). | Materials/MaterialExpressionDistanceFieldApproxAO.h | |
virtual FName GetInputName
(
int32 InputIndex |
Materials/MaterialExpressionDistanceFieldApproxAO.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Materials/MaterialExpressionDistanceFieldApproxAO.h |