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API > API/Runtime > API/Runtime/Engine
| |
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| Name |
UMaterialExpressionDecalMipmapLevel |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionDecalMipmapLevel.h |
| Include Path |
#include "Materials/MaterialExpressionDecalMipmapLevel.h" |
Syntax
UCLASS (CollapseCategories, HideCategories=Object)
class UMaterialExpressionDecalMipmapLevel : public UMaterialExpression
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Materials/MaterialExpressionDecalMipmapLevel.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ConstHeight |
float |
|
Materials/MaterialExpressionDecalMipmapLevel.h |
- EditAnywhere
- Category=MaterialExpressionDecalMipmapLevel
- Meta=(OverridingInputProperty="TextureSize")
|
| ConstWidth |
float |
Only used if TextureSize is not hooked up |
Materials/MaterialExpressionDecalMipmapLevel.h |
- EditAnywhere
- Category=MaterialExpressionDecalMipmapLevel
- Meta=(OverridingInputProperty="TextureSize")
|
| TextureSize |
FExpressionInput |
The texture's size |
Materials/MaterialExpressionDecalMipmapLevel.h |
- Meta=(RequiredInput="false", ToolTip="Defaults to '(Const Width, Const Height)' if not specified")
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Create the new shader code chunk needed for the Abs expression |
Materials/MaterialExpressionDecalMipmapLevel.h |
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Returns the text to display on the material expression (in the material editor). |
Materials/MaterialExpressionDecalMipmapLevel.h |
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