Navigation API > API/Runtime > API/Runtime/Engine Name UMaterialExpressionAtmosphericLightVector Type class Header File /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionAtmosphericLightVector.h Include Path #include "Materials/MaterialExpressionAtmosphericLightVector.h" Syntax UCLASS (CollapseCategories, HideCategories=Object, DisplayName="Atmosphere Sun Light Vector") class UMaterialExpressionAtmosphericLightVector : public UMaterialExpressionExternalCodeBase Copy full snippetUCLASS (CollapseCategories, HideCategories=Object, DisplayName="Atmosphere Sun Light Vector") class UMaterialExpressionAtmosphericLightVector : public UMaterialExpressionExternalCodeBase Inheritance Hierarchy UObjectBase → UObjectBaseUtility → UObject → UMaterialExpression → UMaterialExpressionExternalCodeBase → UMaterialExpressionAtmosphericLightVector Functions Public Overridden from UMaterialExpression Name Remarks Include Path Unreal Specifiers virtual void GetCaption ( TArray< FString >& OutCaptions ) const Returns the text to display on the material expression (in the material editor). Materials/MaterialExpressionAtmosphericLightVector.h