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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UMaterialExpression
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ContainsInputLoop
(
const bool bStopOnFunctionCall |
Checks whether any inputs to this expression create a loop | Materials/MaterialExpression.h | |
bool ContainsInputLoop
(
TSet< UMaterialExpression* >& VisitedExpressions, |
This overload accepts the set of visited expressions to avoid visiting them again when checking at once whether multiple expressions contain a loop. | Materials/MaterialExpression.h |
ContainsInputLoop(const bool)
Description
Checks whether any inputs to this expression create a loop
| Name | ContainsInputLoop |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpression.h |
| Include Path | #include "Materials/MaterialExpression.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
bool ContainsInputLoop
(
const bool bStopOnFunctionCall
)
ContainsInputLoop(TSet< UMaterialExpression * > &, const bool)
Description
This overload accepts the set of visited expressions to avoid visiting them again when checking at once whether multiple expressions contain a loop.
| Name | ContainsInputLoop |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpression.h |
| Include Path | #include "Materials/MaterialExpression.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
bool ContainsInputLoop
(
TSet < UMaterialExpression * > & VisitedExpressions,
const bool bStopOnFunctionCall
)