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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UMaterial
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsCompilingOrHadCompileError
(
ERHIFeatureLevel::Type InFeatureLevel |
Materials/Material.h | ||
bool IsCompilingOrHadCompileError
(
EShaderPlatform InShaderPlatform |
Useful to customize rendering if that case (e.g. hide the object) | Materials/Material.h |
IsCompilingOrHadCompileError(ERHIFeatureLevel::Type)
| Name | IsCompilingOrHadCompileError |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/Material.h |
| Include Path | #include "Materials/Material.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/Material.cpp |
bool IsCompilingOrHadCompileError
(
ERHIFeatureLevel::Type InFeatureLevel
)
IsCompilingOrHadCompileError(EShaderPlatform)
Description
Useful to customize rendering if that case (e.g. hide the object)
| Name | IsCompilingOrHadCompileError |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/Material.h |
| Include Path | #include "Materials/Material.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/Material.cpp |
bool IsCompilingOrHadCompileError
(
EShaderPlatform InShaderPlatform
)