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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ULineBatchComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DrawBox
(
const FBox& Box, |
Draw a box | Components/LineBatchComponent.h | |
void DrawBox
(
const FVector& Center, |
Draw a box | Components/LineBatchComponent.h | |
void DrawBox
(
const FVector& Center, |
Draw a box | Components/LineBatchComponent.h |
DrawBox(const FBox &, const FMatrix &, FLinearColor, uint8, uint32)
Description
Draw a box
| Name | DrawBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h |
| Include Path | #include "Components/LineBatchComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/LineBatchComponent.cpp |
void DrawBox
(
const FBox & Box,
const FMatrix & TM,
FLinearColor Color,
uint8 InDepthPriorityGroup,
uint32 BatchID
)
DrawBox(const FVector &, const FVector &, FLinearColor, float, uint8, float, uint32)
Description
Draw a box
| Name | DrawBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h |
| Include Path | #include "Components/LineBatchComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/LineBatchComponent.cpp |
void DrawBox
(
const FVector & Center,
const FVector & Box,
FLinearColor Color,
float LifeTime,
uint8 DepthPriority,
float Thickness,
uint32 BatchID
)
DrawBox(const FVector &, const FVector &, const FQuat &, FLinearColor, float, uint8, float, uint32)
Description
Draw a box
| Name | DrawBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h |
| Include Path | #include "Components/LineBatchComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/LineBatchComponent.cpp |
void DrawBox
(
const FVector & Center,
const FVector & Box,
const FQuat & Rotation,
FLinearColor Color,
float LifeTime,
uint8 DepthPriority,
float Thickness,
uint32 BatchID
)