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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ULevelStreamingProfilingSubsyste-
| Name | FActiveLevel |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ProfilingDebugging/LevelStreamingProfilingSubsystem.h |
| Include Path | #include "ProfilingDebugging/LevelStreamingProfilingSubsystem.h" |
Syntax
struct FActiveLevel
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FActiveLevel
(
int32 InStatsIndex |
ProfilingDebugging/LevelStreamingProfilingSubsystem.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FActiveLevel() |
ProfilingDebugging/LevelStreamingProfilingSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| State | ELevelState | ProfilingDebugging/LevelStreamingProfilingSubsystem.h | ||
| StateStartTime | double | ProfilingDebugging/LevelStreamingProfilingSubsystem.h | ||
| StatsIndex | int32 | ProfilingDebugging/LevelStreamingProfilingSubsystem.h | ||
| TimeAddedToWorld | TOptional< double > | ProfilingDebugging/LevelStreamingProfilingSubsystem.h |