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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ULevelInstanceSubsystem
| Name | FLevelsToRemoveScope |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceSubsystem.h |
| Include Path | #include "LevelInstance/LevelInstanceSubsystem.h" |
Syntax
struct FLevelsToRemoveScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLevelsToRemoveScope
(
ULevelInstanceSubsystem* InOwner |
LevelInstance/LevelInstanceSubsystem.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FLevelsToRemoveScope() |
LevelInstance/LevelInstanceSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsBeingDestroyed | bool | LevelInstance/LevelInstanceSubsystem.h | ||
| bResetTrans | bool | LevelInstance/LevelInstanceSubsystem.h | ||
| Levels | TArray< ULevel * > | LevelInstance/LevelInstanceSubsystem.h | ||
| Owner | TWeakObjectPtr< ULevelInstanceSubsystem > | LevelInstance/LevelInstanceSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
LevelInstance/LevelInstanceSubsystem.h |