Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ULevelInstanceSubsystem
| Name | FLevelInstanceEdit |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceSubsystem.h |
| Include Path | #include "LevelInstance/LevelInstanceSubsystem.h" |
Syntax
class FLevelInstanceEdit
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLevelInstanceEdit
(
ULevelStreamingLevelInstanceEditor* InLevelStreaming, |
LevelInstance/LevelInstanceSubsystem.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FLevelInstanceEdit() |
LevelInstance/LevelInstanceSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorObject | TObjectPtr< ULevelInstanceEditorObject > | LevelInstance/LevelInstanceSubsystem.h | ||
| LevelInstanceActor | TObjectPtr< AActor > | LevelInstance/LevelInstanceSubsystem.h | ||
| LevelStreaming | TObjectPtr< ULevelStreamingLevelInstanceEditor > | LevelInstance/LevelInstanceSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddReferencedObjects
(
FReferenceCollector& Collector |
LevelInstance/LevelInstanceSubsystem.h | ||
bool CanDiscard
(
FText* OutReason |
LevelInstance/LevelInstanceSubsystem.h | ||
UWorld * GetEditWorld() |
LevelInstance/LevelInstanceSubsystem.h | ||
ILevelInstanceInterface * GetLevelInstance() |
LevelInstance/LevelInstanceSubsystem.h | ||
| LevelInstance/LevelInstanceSubsystem.h | |||
bool HasCommittedChanges() |
LevelInstance/LevelInstanceSubsystem.h | ||
void MarkCommittedChanges() |
LevelInstance/LevelInstanceSubsystem.h |