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Description
Discards the cached data used to render the level's UModel. Assumes that the faces and vertex positions haven't changed, only the applied materials.
| Name | InvalidateModelSurface |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Level.h |
| Include Path | #include "Engine/Level.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Level.cpp |
void InvalidateModelSurface()