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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ULevel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FString GetExternalActorsPath
(
const FString& InLevelPackageName, |
Get the folder containing the external actors for this level path | Engine/Level.h | |
static FString GetExternalActorsPath
(
UPackage* InLevelPackage, |
Get the folder containing the external actors for this level | Engine/Level.h |
GetExternalActorsPath(const FString &, const FString &)
Description
Get the folder containing the external actors for this level path
| Name | GetExternalActorsPath |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Level.h |
| Include Path | #include "Engine/Level.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Level.cpp |
static FString GetExternalActorsPath
(
const FString & InLevelPackageName,
const FString & InPackageShortName
)
the folder
Parameters
| Name | Remarks |
|---|---|
| InLevelPackageName | The package name to get the external actors path of |
| InPackageShortName | Optional short name to use instead of the package short name |
GetExternalActorsPath(UPackage *, const FString &)
Description
Get the folder containing the external actors for this level
| Name | GetExternalActorsPath |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Level.h |
| Include Path | #include "Engine/Level.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Level.cpp |
static FString GetExternalActorsPath
(
UPackage * InLevelPackage,
const FString & InPackageShortName
)
the folder
Parameters
| Name | Remarks |
|---|---|
| InLevelPackage | The package to get the external actors path of |
| InPackageShortName | Optional short name to use instead of the package short name |