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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UKismetSystemLibrary
Description
Sets the state of the transition message rendered by the viewport. (The blue text displayed when the game is paused and so forth.)
| Name | SetSuppressViewportTransitionMessage |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
| Include Path | #include "Kismet/KismetSystemLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Viewport", Meta=(WorldContext="WorldContextObject"))
static void SetSuppressViewportTransitionMessage
(
const UObject * WorldContextObject,
bool bState
)
Parameters
| Name | Remarks |
|---|---|
| WorldContextObject | World context |
| State | set true to suppress transition message |