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Interface for objects that have a PhysX collision representation and need their geometry cooked
| Name | UInterface_CollisionDataProvider |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_CollisionDataProvider.h |
| Include Path | #include "Interfaces/Interface_CollisionDataProvider.h" |
Syntax
class UInterface_CollisionDataProvider : public UInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterface → UInterface_CollisionDataProvider
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInterface_CollisionDataProvider
(
const FObjectInitializer& ObjectInitializer |
Interfaces/Interface_CollisionDataProvider.h |