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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UInstancedStaticMeshComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInstancedStaticMeshComponent
(
const FObjectInitializer& ObjectInitializer |
Components/InstancedStaticMeshComponent.h | ||
UInstancedStaticMeshComponent
(
FVTableHelper& Helper |
Needs implementation in InstancedStaticMesh.cpp to compile UniquePtr for forward declared class | Components/InstancedStaticMeshComponent.h |
UInstancedStaticMeshComponent(const FObjectInitializer &)
| Name | UInstancedStaticMeshComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
| Include Path | #include "Components/InstancedStaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
UInstancedStaticMeshComponent
(
const FObjectInitializer & ObjectInitializer
)
UInstancedStaticMeshComponent(FVTableHelper &)
Description
Needs implementation in InstancedStaticMesh.cpp to compile UniquePtr for forward declared class
| Name | UInstancedStaticMeshComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
| Include Path | #include "Components/InstancedStaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
UInstancedStaticMeshComponent
(
FVTableHelper & Helper
)