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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UInstancedStaticMeshComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetCustomDataById
(
const TArrayView< const FPrimitiveInstanceId >& InstanceIds, |
Components/InstancedStaticMeshComponent.h | ||
void SetCustomDataById
(
FPrimitiveInstanceId InstanceId, |
Components/InstancedStaticMeshComponent.h |
SetCustomDataById(const TArrayView< const FPrimitiveInstanceId > &, TArrayView< const float >)
| Name | SetCustomDataById |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
| Include Path | #include "Components/InstancedStaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
void SetCustomDataById
(
const TArrayView < const FPrimitiveInstanceId > & InstanceIds,
TArrayView < const float > CustomDataFloats
)
SetCustomDataById(FPrimitiveInstanceId, TArrayView< const float >)
| Name | SetCustomDataById |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
| Include Path | #include "Components/InstancedStaticMeshComponent.h" |
void SetCustomDataById
(
FPrimitiveInstanceId InstanceId,
TArrayView < const float > CustomDataFloats
)