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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UInputSettings
Description
Finds unique speech name based on existing speech names
Finds unique axis name based on existing action names
| Name | DoesSpeechExist |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/InputSettings.h |
| Include Path | #include "GameFramework/InputSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp |
bool DoesSpeechExist
(
const FName InSpeechName
)