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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UInGameAdManager
Description
If the game absolutely must close an opened (clicked on) advertisement, call this function. This may lead to loss of revenue, so don't do it unnecessarily.
| Name | ForceCloseAd |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/InGameAdManager.h |
| Include Path | #include "Engine/InGameAdManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InGameAdvertising.cpp |
virtual void ForceCloseAd()