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API > API/Runtime > API/Runtime/Engine
| Name | UHierarchicalLODSetup |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/HLOD/HLODSetup.h |
| Include Path | #include "HLOD/HLODSetup.h" |
Syntax
UCLASS (Blueprintable, MinimalAPI)
class UHierarchicalLODSetup : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UHierarchicalLODSetup
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UHierarchicalLODSetup() |
HLOD/HLODSetup.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HierarchicalLODSetup | TArray< struct FHierarchicalSimplification > | Hierarchical LOD Setup | HLOD/HLODSetup.h |
|
| OverrideBaseMaterial | TSoftObjectPtr< UMaterialInterface > | HLOD/HLODSetup.h |
|
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
HLOD/HLODSetup.h |