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| Name | UHapticFeedbackEffect_Buffer |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Buffer.h |
| Include Path | #include "Haptics/HapticFeedbackEffect_Buffer.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UHapticFeedbackEffect_Buffer : public UHapticFeedbackEffect_Base
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UHapticFeedbackEffect_Base → UHapticFeedbackEffect_Buffer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UHapticFeedbackEffect_Buffer
(
const FObjectInitializer& ObjectInitializer |
Haptics/HapticFeedbackEffect_Buffer.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~UHapticFeedbackEffect_Buffer() |
Haptics/HapticFeedbackEffect_Buffer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Amplitudes | TArray< uint8 > | Haptics/HapticFeedbackEffect_Buffer.h |
|
|
| SampleRate | int | Haptics/HapticFeedbackEffect_Buffer.h |
|
Functions
Public
Overridden from UHapticFeedbackEffect_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float GetDuration() |
Haptics/HapticFeedbackEffect_Buffer.h | ||
virtual void GetValues
(
const float EvalTime, |
Haptics/HapticFeedbackEffect_Buffer.h | ||
virtual void Initialize
(
FHapticFeedbackBuffer& HapticBuffer |
Haptics/HapticFeedbackEffect_Buffer.h |