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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UHLODProxy
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static uint32 GetCRC
(
const FTransform& InTransform,
uint32 InCRC
)
|
|
Engine/HLODProxy.h |
|
|
|
Engine/HLODProxy.h |
|
|
|
Engine/HLODProxy.h |
|
static uint32 GetCRC
(
UStaticMesh* InStaticMesh,
uint32 InCRC,
bool bInConsiderPhysicData
)
|
|
Engine/HLODProxy.h |
|
|
|
Engine/HLODProxy.h |
|
| |
|
| Name |
GetCRC |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h |
| Include Path |
#include "Engine/HLODProxy.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp |
static uint32 GetCRC
(
const FTransform & InTransform,
uint32 InCRC
)
GetCRC(UMaterialInterface *, uint32)
| |
|
| Name |
GetCRC |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h |
| Include Path |
#include "Engine/HLODProxy.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp |
static uint32 GetCRC
(
UMaterialInterface * InMaterialInterface,
uint32 InCRC
)
GetCRC(UTexture *, uint32)
| |
|
| Name |
GetCRC |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h |
| Include Path |
#include "Engine/HLODProxy.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp |
static uint32 GetCRC
(
UTexture * InTexture,
uint32 InCRC
)
GetCRC(UStaticMesh *, uint32, bool)
| |
|
| Name |
GetCRC |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h |
| Include Path |
#include "Engine/HLODProxy.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp |
static uint32 GetCRC
(
UStaticMesh * InStaticMesh,
uint32 InCRC,
bool bInConsiderPhysicData
)
| |
|
| Name |
GetCRC |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h |
| Include Path |
#include "Engine/HLODProxy.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp |
static uint32 GetCRC
(
UStaticMeshComponent * InComponent,
uint32 InCRC,
const FTransform & TransformComponents
)