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Implements the settings for garbage collection.
| Name | UGarbageCollectionSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/CoreSettings.h |
| Include Path | #include "Engine/CoreSettings.h" |
Syntax
UCLASS (Config=Engine, defaultconfig, Meta=(DisplayName="Garbage Collection"), MinimalAPI)
class UGarbageCollectionSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UGarbageCollectionSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGarbageCollectionSettings() |
Engine/CoreSettings.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
Engine/CoreSettings.h |
Overridden from UDeveloperSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Engine/CoreSettings.h |