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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UGameUserSettings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FIntPoint GetWindowPosition () |
Returns the window position in save slot index 0. | GameFramework/GameUserSettings.h | |
virtual FIntPoint GetWindowPosition
(
int32 SaveSlotIndex |
Returns the window position in the given index, or the default if the index is invalid. | GameFramework/GameUserSettings.h |
GetWindowPosition()
Description
Returns the window position in save slot index 0.
| Name | GetWindowPosition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
| Include Path | #include "GameFramework/GameUserSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp |
virtual FIntPoint GetWindowPosition()
GetWindowPosition(int32)
Description
Returns the window position in the given index, or the default if the index is invalid.
| Name | GetWindowPosition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
| Include Path | #include "GameFramework/GameUserSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp |
virtual FIntPoint GetWindowPosition
(
int32 SaveSlotIndex
)