Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UGameInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool JoinSession
(
ULocalPlayer* LocalPlayer, |
Engine/GameInstance.h | ||
virtual bool JoinSession
(
ULocalPlayer* LocalPlayer, |
Engine/GameInstance.h |
JoinSession(ULocalPlayer *, int32)
| Name | JoinSession |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h |
| Include Path | #include "Engine/GameInstance.h" |
virtual bool JoinSession
(
ULocalPlayer * LocalPlayer,
int32 SessionIndexInSearchResults
)
JoinSession(ULocalPlayer *, const FOnlineSessionSearchResult &)
| Name | JoinSession |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h |
| Include Path | #include "Engine/GameInstance.h" |
virtual bool JoinSession
(
ULocalPlayer * LocalPlayer,
const FOnlineSessionSearchResult & SearchResult
)