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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UGameEngine
Description
Enables/disables game window resolution setting overrides specified on the command line (true by default)
Does not trigger a refresh of the game window based on the newly effective settings
Not thread-safe; must be called from the main thread
| Name | EnableGameWindowSettingsOverride |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/GameEngine.h |
| Include Path | #include "Engine/GameEngine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameEngine.cpp |
static void EnableGameWindowSettingsOverride
(
bool bEnabled
)