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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UFXSystemComponent
Description
Enables / disables an emitter by halting spawning of new particles. You will still pay the cost of the emitter update.
Derived Overrides
| Name | SetEmitterEnable |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
| Include Path | #include "Particles/ParticleSystemComponent.h" |
UFUNCTION (BlueprintCallable, Category="Effects|Components|ParticleSystem")
virtual void SetEmitterEnable
(
FName EmitterName,
bool bNewEnableState
)
Parameters
| Name | Remarks |
|---|---|
| EmitterName | The name of the emitter |
| bNewEnableState | The value to set it to |