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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UExporter
Description
Export the given object to a file. Child classes do not override this, but they do provide an Export() function to do the resource-specific export work.
| Name | ExportToFileEx |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Exporters/Exporter.h |
| Include Path | #include "Exporters/Exporter.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealExporter.cpp |
static int32 ExportToFileEx
(
FExportToFileParams & ExportParams
)
1 if the the object was successfully exported, 0 if a fatal error was encountered during export, or -1 if a non fatal error was encountered
Parameters
| Name | Remarks |
|---|---|
| ExportParams | The parameters for the export. |