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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UEngineReplicationBridge
Description
Stop replicating an actor. This will destroy the handle of the actor and those of it's compponents and subobjects.
| Name | StopReplicatingActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/Iris/ReplicationSystem/EngineReplicationBridge.h |
| Include Path | #include "Net/Iris/ReplicationSystem/EngineReplicationBridge.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Net/Iris/ReplicationSystem/EngineReplicationBridge.cpp |
void StopReplicatingActor
(
AActor * Actor,
const FStopReplicatingActorParams & Params
)