| EnteredMessage |
FString |
Message when a new player enters the game. |
GameFramework/EngineMessage.h |
|
| FailedPlaceMessage |
FString |
Message displayed in message dialog when player pawn fails to spawn because no playerstart was available. |
GameFramework/EngineMessage.h |
|
| GlobalNameChange |
FString |
Message when a player changes their name. |
GameFramework/EngineMessage.h |
|
| LeftMessage |
FString |
Message when a player leaves the game. |
GameFramework/EngineMessage.h |
|
| MaxedOutMessage |
FString |
Message when player join attempt is refused because the server is at capacity. |
GameFramework/EngineMessage.h |
|
| NewPlayerMessage |
FString |
Message when a new player enters the server (if player is unnamed). |
GameFramework/EngineMessage.h |
|
| NewSpecMessage |
FString |
Message when a new spectator enters the server (if spectator is unnamed). |
GameFramework/EngineMessage.h |
|
| SpecEnteredMessage |
FString |
Message when a new spectator enters the server (if spectator has a player name). |
GameFramework/EngineMessage.h |
|