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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UEngine
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetClientTravel
(
UWorld* InWorld, |
Engine/Engine.h | ||
void SetClientTravel
(
UPendingNetGame* PendingNetGame, |
Engine/Engine.h |
SetClientTravel(UWorld , const TCHAR , ETravelType)
| Name | SetClientTravel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void SetClientTravel
(
UWorld * InWorld,
const TCHAR * NextURL,
ETravelType InTravelType
)
SetClientTravel(UPendingNetGame , const TCHAR , ETravelType)
| Name | SetClientTravel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void SetClientTravel
(
UPendingNetGame * PendingNetGame,
const TCHAR * NextURL,
ETravelType InTravelType
)