Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UEngine
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNumGamePlayers
(
UWorld* InWorld |
Return the number of entries in the GamePlayers array | Engine/Engine.h | |
int32 GetNumGamePlayers
(
const UGameViewportClient* InViewport |
Engine/Engine.h |
GetNumGamePlayers(UWorld *)
Description
Return the number of entries in the GamePlayers array
| Name | GetNumGamePlayers |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
int32 GetNumGamePlayers
(
UWorld * InWorld
)
GetNumGamePlayers(const UGameViewportClient *)
| Name | GetNumGamePlayers |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
int32 GetNumGamePlayers
(
const UGameViewportClient * InViewport
)