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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UEngine
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< class ULocalPlayer * > & GetGamePlayers
(
UWorld* World |
Engine/Engine.h | ||
const TArray< class ULocalPlayer * > & GetGamePlayers
(
const UGameViewportClient* Viewport |
Engine/Engine.h |
GetGamePlayers(UWorld *)
| Name | GetGamePlayers |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
const TArray < class ULocalPlayer * > & GetGamePlayers
(
UWorld * World
) const
GetGamePlayers(const UGameViewportClient *)
| Name | GetGamePlayers |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
const TArray < class ULocalPlayer * > & GetGamePlayers
(
const UGameViewportClient * Viewport
) const