Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UEngine
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DestroyNamedNetDriver
(
UWorld* InWorld, |
Destroys a UNetDriver based on its name. | Engine/Engine.h | |
void DestroyNamedNetDriver
(
UPendingNetGame* PendingNetGame, |
Engine/Engine.h |
DestroyNamedNetDriver(UWorld *, FName)
Description
Destroys a UNetDriver based on its name.
| Name | DestroyNamedNetDriver |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void DestroyNamedNetDriver
(
UWorld * InWorld,
FName NetDriverName
)
Parameters
| Name | Remarks |
|---|---|
| NetDriverName | The name associated with the driver to destroy. |
DestroyNamedNetDriver(UPendingNetGame *, FName)
| Name | DestroyNamedNetDriver |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void DestroyNamedNetDriver
(
UPendingNetGame * PendingNetGame,
FName NetDriverName
)