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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UEngine
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CancelPendingMapChange
(
UWorld* InWorld |
Cancels pending map change. | Engine/Engine.h | |
void CancelPendingMapChange
(
FWorldContext& Context |
Cancels pending map change. | Engine/Engine.h |
CancelPendingMapChange(UWorld *)
Description
Cancels pending map change.
| Name | CancelPendingMapChange |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
void CancelPendingMapChange
(
UWorld * InWorld
)
CancelPendingMapChange(FWorldContext &)
Description
Cancels pending map change.
| Name | CancelPendingMapChange |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void CancelPendingMapChange
(
FWorldContext & Context
)