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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UEdGraphSchema
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetNodePosition
(
UEdGraphNode* Node, |
Sets a node's position. | EdGraph/EdGraphSchema.h | |
virtual void SetNodePosition
(
UEdGraphNode* Node, |
EdGraph/EdGraphSchema.h |
SetNodePosition(UEdGraphNode *, const FVector2D &)
Description
Sets a node's position.
| Name | SetNodePosition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h |
| Include Path | #include "EdGraph/EdGraphSchema.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphSchema.cpp |
virtual void SetNodePosition
(
UEdGraphNode * Node,
const FVector2D & Position
) const
Parameters
| Name | Remarks |
|---|---|
| Node | The node to set |
| Position | The target position |
SetNodePosition(UEdGraphNode *, const FVector2f &)
| Name | SetNodePosition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h |
| Include Path | #include "EdGraph/EdGraphSchema.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphSchema.cpp |
virtual void SetNodePosition
(
UEdGraphNode * Node,
const FVector2f & Position
) const