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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UEdGraphNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetFindReferenceSearchString () |
Gets the search string to find references to this node | EdGraph/EdGraphNode.h | |
FString GetFindReferenceSearchString
(
EGetFindReferenceSearchStringFlags InFlags |
Gets the search string to find references to this node | EdGraph/EdGraphNode.h |
GetFindReferenceSearchString()
Description
Gets the search string to find references to this node
| Name | GetFindReferenceSearchString |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h |
| Include Path | #include "EdGraph/EdGraphNode.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp |
virtual FString GetFindReferenceSearchString() const
GetFindReferenceSearchString(EGetFindReferenceSearchStringFlags)
Description
Gets the search string to find references to this node
| Name | GetFindReferenceSearchString |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h |
| Include Path | #include "EdGraph/EdGraphNode.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp |
FString GetFindReferenceSearchString
(
EGetFindReferenceSearchStringFlags InFlags
) const
Parameters
| Name | Remarks |
|---|---|
| InFlags | Options for the requested search string, such as whether to use Find-in-Blueprints class member search syntax |