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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/TransactionCommon.h |
| Include | #include "TransactionCommon.h" |
Syntax
namespace UE
{
namespace Transaction
{
namespace DiffUtil
{
enum EGetDiffableObjectMode
&123;
SerializeObject,
SerializeProperties,
Custom,
&125;
}
}
}
Values
| Name | Description |
|---|---|
| SerializeObject | Serialize the entire object state by calling its Serialize function |
| SerializeProperties | Serialize the property state of the object by calling its SerializeScriptProperties function |
| Custom | Serialize the object via a custom serialize function |