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API > API/Runtime > API/Runtime/Engine
| Name | UE::SVT::EResourceFlag |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include Path | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
Syntax
namespace UE
{
namespace SVT
{
enum EResourceFlag
{
EResourceFlag_StreamingDataInDDC = 1 << 0u,
}
}
}
Values
| Name | Remarks |
|---|---|
| EResourceFlag_StreamingDataInDDC |