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References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialHLSLTree.h |
| Include | #include "MaterialHLSLTree.h" |
namespace UE
{
namespace HLSLTree
{
namespace Material
{
bool UE&58;&58;HLSLTree&58;&58;Material&58;&58;IsTexCoord
&40;
EExternalInput Type
&41;
}
}
}