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API > API/Runtime > API/Runtime/Engine
| Name | UDistributionFloatParticleParameter |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParticleParameter.h |
| Include Path | #include "Distributions/DistributionFloatParticleParameter.h" |
Syntax
UCLASS (CollapseCategories, HideCategories=Object, EditInlineNew, MinimalAPI)
class UDistributionFloatParticleParameter : public UDistributionFloatParameterBase
Inheritance Hierarchy
- FCurveEdInterface → UDistribution → UDistributionFloat → UDistributionFloatConstant → UDistributionFloatParameterBase → UDistributionFloatParticleParameter
- UObjectBase → UObjectBaseUtility → UObject → UDistribution → UDistributionFloat → UDistributionFloatConstant → UDistributionFloatParameterBase → UDistributionFloatParticleParameter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDistributionFloatParticleParameter
(
const FObjectInitializer& ObjectInitializer |
Distributions/DistributionFloatParticleParameter.h |
Functions
Public
Overridden from UDistributionFloatParameterBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Todo document | Distributions/DistributionFloatParticleParameter.h |