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Description
Gets the actively recording or playback replay (stream) name. Note, this will be empty when not recording or playing back.
| Name | GetActiveReplayName |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DemoNetDriver.h |
| Include Path | #include "Engine/DemoNetDriver.h" |
const FString & GetActiveReplayName() const