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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UCloudStorageBase
Description
Reads a document into memory (or whatever is needed so that the ParseDocumentAs* functions operate synchronously without stalling the game). A CSD_DocumentReadComplete delegate will be called (if this function returns true).
| Name | ReadCloudDocument |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/CloudStorageBase.h |
| Include Path | #include "Engine/CloudStorageBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ScriptPlatformInterface.cpp |
virtual bool ReadCloudDocument
(
int32 Index,
bool bIsForConflict
)
Parameters
| Name | Remarks |
|---|---|
| Index | index of the document to read |
| True | if successful |