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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UCheatManager
Description
This will move the player and set their rotation to the passed in values. We have this version of the BugIt family strings can be passed in from the game ?options easily
| Name | BugItGoString |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h |
| Include Path | #include "GameFramework/CheatManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/CheatManager.cpp |
virtual void BugItGoString
(
const FString & TheLocation,
const FString & TheRotation
)