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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UCharacterMovementComponent
Description
Returns true if currently performing a movement update.
| Name | IsMovementInProgress |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
| Include Path | #include "GameFramework/CharacterMovementComponent.h" |
bool IsMovementInProgress() const
See Also
- bMovementInProgress