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Description
Returns true if the given transforms result in the same bounds, due to rotational symmetry. For example, this is true for a sphere with uniform scale undergoing any rotation. This is NOT intended to detect every case where this is true, only the common cases to aid optimizations.
Virtual Inheritance
- UPrimitiveComponent::AreSymmetricRotations → UCapsuleComponent::AreSymmetricRotations
| Name | AreSymmetricRotations |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/CapsuleComponent.h |
| Include Path | #include "Components/CapsuleComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/CapsuleComponent.cpp |
virtual bool AreSymmetricRotations
(
const FQuat & A,
const FQuat & B,
const FVector & Scale3D
) const