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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UBlueprint
Description
Blueprint can choose to load specific modules for compilation. Children are expected to call base implementation.
| Name | LoadModulesRequiredForCompilation |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h |
| Include Path | #include "Engine/Blueprint.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Blueprint.cpp |
virtual void LoadModulesRequiredForCompilation()